This book is an ideal manual for beginners to study Python. The leadership, written by an experienced developer and teacher, will teach the fundamental principles of programming on the example of creating simple games. You will acquire the necessary skills to develop applications on Python and learn how to apply them in real practice.
For better assimilation of the material, the book contains many examples of program code. At the end of each chapter, you will find a project of a full -fledged game, illustrating key ideas of the above topic, as well as a brief resume of the material and tasks for self -testing. After reading this book, you comprehensively get acquainted with Python, learn the basic principles of programming and will be ready to transfer them to the soil of other languages, for the study of which you will take.
Learn to program on Python Play!
3rd edition.
Author
Dawson Michael
Editor
Grinchik N.
Translator
Poritsky V.
Publisher
Peter, 2020
16+
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