The book “Development of games for Android” will be your first reliable source of solutions to the problems that arise when creating games for the Android platform. This book presents common problems and their solutions, as well as the source code.
Here you can find solutions to the problems characteristic of the development of two -dimensional games: the design of the game menu, the discovery of clashes, the movement of characters and the background, as well as much more. The book contains recommendations on how to process the data entered by the player how to create several levels, graphics for different screen resolutions, as well as how to work with the sensors of the device.
In this edition you will find template fragments of code, solutions and frameworks designed to create and configure your game, as well as for its subsequent sale.
The book “Development of games for Android” contains information on the following issues:
– Fundamentals of working with Opengles 2/3 on the Android platform;
– the creation of large projects using graphics;
– Until …
Author
Di Marzio J.
Editor
Grinchik N.
Translator
Zasoboba E.V., Sidorovich Egor
Publisher
Peter, 2014
12+
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