The most complete guide to create three-dimensional objects using the popular 3DS Max 2014 graphic editor will allow everyone who is engaged in three-dimensional graphics to realize their ideas in high-quality 3D projects. Modeling using geometric objects and splashes, the use of materials, processing complex textures, visualization and animation of objects, creating three-dimensional scenes, the use of effects, rendering and visualization of images with the application of Mental Ray, V-Ray, the technology for using many effects, as well as methods of interfluv integration of projects.
On the FTP server of the publishers are: a review video course on the basics of work in 3DS Max 2014, scenes, scenes, images for creating textures, drawings from a book in color performance.
Author
Timofeev Sergey Mikhailovich
Editor
Kondukova Ekaterina
Publisher
BHV, 2014
Series
In the original
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